![]() ![]() The player is made to understand this not just by cutscenes, which appear to be faithfully adapted in the show, but by the experience of play. It isn’t too much of a spoiler to say that part of the challenge for Joel, aside from fighting off zombies and bandits, is how much the young girl, Ellie, reminds him of his daughter. The complicated part of the answer lies in how this theme is expressed by the game’s interactivity. Instead, the casting of Pedro Pascal has already pointed people in the right direction: this is a story about fatherhood. ![]() ![]() No lifestream crystals or cyborg supersoldiers. His daughter died twenty years ago, during the outbreak, and at the start of the game, he’s tasked with escorting a young girl across the country, as she may be the key to ending the plague. It’s a very simple setup: as the player, you control a man named Joel for most of the game, a smuggler in the zombie post-apocalypse. There’s no lore, no backstory that can’t be artfully integrated into the show’s exposition. It wasn’t connected to an established universe like their Uncharted franchise, which would ring in its second sequel before The Last of Us released. Are they gonna want to watch the show if they haven’t played the game? Do you have to play the game? Well, the answer to that question starts out simply enough: “Absolutely not!” before it gets complicated.Įven for Naughty Dog, the acclaimed studio behind The Last of Us, this was a fresh start. In January of next year, the gamers will finally have their day, provided the hallowed mainstream audience – the outside recognition – bothers to show up. ![]()
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